inf_barrier_lifespan = 30 "Barrier lifespan"
inf_sniper_lock_time = 15 "Sniper position lock time"
inf_barrier_timereduce = 500 "/10 Time to remove from a barrier lifespan when an infected dies (centisec)"
inf_soldier_bombs = 2 "Number of bombs for the soldier"
inf_boomer_force = 48 "/10 Boomer pushing force on explosion"
inf_boomer_damage = 300 "/10 Boomer damage"
inf_boomer_inner_radius = 800 "/10 Boomer pushing force on explosion"
inf_boomer_damage_radius = 1300 "/10 Boomer pushing force on explosion"
inf_scientist_mine_radius = 46 "Radius of mines"
inf_scientist_mine_limit = 2 "Maximum number of mines per player"
inf_poison_damage = 8 "Damage deals by the poison grenades"
inf_scientist_tp_selfharm = 1 "Self damage on each teleportation"
inf_merc_bombs = 15 "Number of poison grenades for the mercenary"
inf_show_score_time = 3 "Number of seconds the score will be shown at the end of a round"
inf_smoker_hook_damage = 2 "Damage taken by smoker (hook)"
inf_medic_revive_min_zombies = 3 "Min zombies since when revive is possible"
inf_medic_revive_damage = 17 "Medic damage on revive"
inf_poison_circle_radius = 100 "Radius of poison circle"
inf_poison_circle_damage_seconds = 4 "Radius of poison circle"